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Hip Flask: Mystery City Book One - The Big Here & The Long Now
By Richard Starkings and Jose Ladronn
Published by Active Images; $4.99 USD

It's been a two-year wait, but Hieronymous "Hip" Flask is finally back, taking the world's largest trenchcoat and fedora out of mothballs for another wild "pulp sci-fi" adventure from Active Images. Those who have been on the Hip Flask bandwagon since Unnatural Selection and Elephantmen don't need to be told about artist J.O. Ladronn's work on Hip Flask; despite the long wait between actual titles in this series, Active Images has done a good job of providing product for consumers wanting more Ladronn, in the form of sketchbooks and deluxe editions. But if you haven't had the chance to take in Ladronn's work thus far, Mystery City will give you the perfect opportunity to do just that.

To create a story starring humans crossed with hippopotami, camels, zebras, and elephants is, in and of itself, an accomplishment in terms of concept. But to create a world in which such characters live and breathe and show real emotion, characters that invite the reader to suspend disbelief and actually care about them, is an accomplishment on an entirely different plane altogether. Ladronn and Starkings (and Joe Casey in the earlier episodes) have created a world in which a reader can immerse himself in a society populated by such outlandish creatures without once pausing to think, "Hey, that Elephant Man is smoking a cigarette and sitting behind a desk!"

The fact that Hip Flask's premise is worked out so well is thanks in large part to Ladronn's artwork. Ladronn's inking provides detailed outlines for characters and backgrounds; foreground characters and objects are inked in a slightly heavier fashion, but for the most part the inking plays a very secondary and subtle (although very necessary) role in the finished product. The inking serves as the steel undergirding on an architectural plan - integral to the structure of the building as a whole, but subservient to the final aesthetic of the building itself. It's Ladronn's coloring that really bring this book to life, and strangely enough (and, I assume, deliberately), the human/animal hybrid characters are portrayed in a much more realistic and empathetic fashion than the actual human characters are. And, despite the fact that without Ladronn's amazing artwork Hip Flask would be a much less effective work, it would do this book an injustice not to mention Starkings's plotting and writing, without which this would be nothing more than a series of pretty pictures.

The series is set in the 23rd century, and this episode takes place some twenty years after scientist Kazushi Nikken's creation of the Elephantmen. It's a dystopian vision of the world's future, with Ladronn's backdrops portraying large, impersonal skylines in gritty, futuristic grays, often lending a sterile and antiseptic quality to this version of the future. The Big Here & The Long Now sets the stage for what looks to be a grim confrontation between the forces of the rhino/human Obadiah Horn, and Baron Serengheti, Horn's rival and father-in-law, and opens the door to the possibility that Kazushi Nikken is soon to be released from prison. Undoubtedly all manner of mayhem is about to ensue (and in fact, has already begun).

Hip Flask's vision is not entirely dark, however. An elephant man named Ebony, and a cigarette-smoking camel man named Casbah Joe add some self-referential humor to the mix, and the interactions of Hip Flask and his compatriots adds some, dare I say it, humanity to the story. Obadiah Horn's home is an almost stereotypically sci-fi set, complete with open-concept design, glossy surfaces, and angles everywhere. But Hip Flask's office is retro-future shabby chic topped off with a ceiling fan, 1950's noir uprooted and transplanted into the middle of Venice Beach in the year 2262 A.D. The impersonal and distant exteriors are juxtaposed with the comfortable and intimate interiors, showing that in this futuristic wasteland, a touch of personality and individuality still manages to survive.

This book sets the stage nicely for future episodes, and new readers can jump into the story at this point without having to be overly concerned about not knowing what's happened previously, or who's who. The first several pages of the prologue provide some background on the origin of the Elephantmen, and while the characters may be unfamiliar to new readers, the "dive right in" approach is ultimately more satisfying than artificial plot devices that could have been used to introduce the heroes and villains of this tale. It is "Mystery City" after all, so a bit of mystery in Issue #1 is to be expected. Loose ends and all, I'll wager that once you've tried Mystery City, you're gonna want more Hip.

-- Jim Witt

Send review copies to:
Jim Witt
3311 Springvale Crt.
Burlington, Ontario, Canada
L7M 3Y6

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